GeForce NOW's native Linux app enters beta

  • The beta version of the native GeForce NOW client for Linux is here, initially for Ubuntu 24.04 and later.
  • It offers cloud streaming of up to 5K at 120 FPS or 1080p at 360 FPS with advanced RTX features.
  • The installation is done using a .bin installer that deploys a Flatpak package of around 2 GB.
  • The beta version comes with technical limitations on Linux, but expands the cloud gaming ecosystem on PCs and laptops.

GeForce NOW native app for Linux in beta

The arrival of a GeForce NOW native application for Linux in beta phase This marks a significant change for gamers on this operating system. Until now, access to Nvidia's cloud gaming service relied primarily on the browser or on solutions designed for Steam Deck-type deviceswhich left many desktop users with a less polished experience.

With this new client, Nvidia is trying to offer a user experience on Linux computers that is much more similar to that of Windows and macOS, both in performance and stabilityThe beta launch is geared towards PCs and laptops, especially in traditional desktop environments, and aims to unify the cross-platform experience for those already using the service on other devices.

What does the native app offer compared to using a browser?

Native GeForce NOW client on Linux

One of the key points about this client is that it is designed to take advantage of the capabilities of high-resolution, high-refresh-rate cloud streamingIn compatible configurations and with the appropriate subscriptions, Nvidia sets reference emissions of up to 5K to 120 FPS o 1080p with frame rates up to 360 FPS, always conditioned by the contracted plan and the quality of the connection.

The service is designed as remote access to performance comparable to a GeForce RTX 5080 GPU hosted in Nvidia data centersThis implies support for advanced technologies such as real-time ray tracing and DLSS (including the latest generation), provided that the specific game and GeForce NOW infrastructure allow it.

This approach is particularly well-suited to modest Linux systems or older hardware, since the Graphics processing is done in the cloud The local PC only needs to handle video decoding and control input. For users in Spain and the rest of Europe with good fiber optic connections, this could be an attractive option for playing demanding games without investing in a high-end GPU.

Furthermore, the native client seeks to overcome some limitations typical of browser-based use, such as certain compatibility issues, a less granular configuration of network and video parameters or a less direct integration with the desktop system. The idea is to offer behavior as similar as possible to a locally installed application, even though the games continue to run remotely.

Initial availability and compatible platforms

In this first phase, the beta is primarily aimed at PCs with Ubuntu-based distributionsNvidia has indicated that support starts from Ubuntu 24.04 and later versionsThis places the focus on relatively recent systems, with updated libraries and drivers.

With this move, Linux computers are integrated into the same family of devices that already have GeForce NOW native appWindows, macOS, Chromebooks, mobile devices, compatible TVs, and other streaming devices. The intention is that a user can log in to any of these platforms and continue their games with the same account and library.

For the European market, where fiber optic deployment is widespread, the combination of a native customer and relatively nearby data centers can translate into gaming sessions with lower latency and greater stability than those obtained through the browser. It still depends on each operator and the specific route to Nvidia's infrastructure, but the technical foundation is more solid.

The application is designed for desktop and laptop computers, relegating previous workflows optimized for [unclear - possibly "computers" or "laptops"] to a secondary role. devices like Steam Deck or more experimental solutions on Linux. Now the classic desktop experience is prioritized, with a dedicated window, advanced settings, and consistent behavior with the rest of the system's apps.

Installation based on .bin installer and Flatpak

The GeForce NOW beta for Linux is distributed from Nvidia's official download page in the form of installer file with .bin extensionThe standard procedure involves granting execution permissions (for example, by chmod + x) and then launch the installer from the terminal or the graphical environment, according to each user's preferences.

According to the technical documentation, the client is offered internally as a Flatpak package with its own runtimeThis means that, in many cases, a set of dependencies will be downloaded during the installation process, which can be around [number of] Additional 2GBThis is an important detail to consider when using connections with data limits or on devices with limited free space.

The use of Flatpak allows Nvidia to maintain a a more controlled and homogeneous environment across different Linux distributionsThis is especially useful in a beta version where the goal is to minimize problems arising from disparate libraries or system versions. For users, this translates into an installation that is relatively isolated from the rest of the system, with less risk of conflicts.

Although in this first stage the focus is on Ubuntu and derivatives, the nature of Flatpak opens the door to the possibility that other popular distributions in Europe They may benefit in the future if Nvidia expands official support. For now, the priority is ensuring a stable experience for the widest possible user base.

Beta connection requirements and limitations

As with any cloud gaming service, the quality of the experience depends heavily on your internet connection. Nvidia's Linux setup guide recommends a bandwidth of about 65 Mbps to achieve 5K at 120 FPS, in addition to low latency to the company's data centers.

Specifically, it is suggested to maintain a less than 80ms latency even Nvidia's infrastructure, being less than 40 ms is the ideal target to minimize interruptions and sudden changes in quality. In many homes in Spain and other European countries with symmetrical fiber, these figures are achievable, provided the local network is well configured and there is no congestion.

As this is a development version, the Linux client comes with Features missing compared to other platformsNvidia has pointed out several shortcomings in this beta stage, such as the lack of support for more advanced image technologies (for example, HDR or certain codecs), as well as the absence of options such as Cloud G-Sync/VRR and other specific settings present in Windows.

The company points out that these limitations are part of the current state of the project and that Compatibility and the range of features will be expanded with future updatesEven so, it's worth keeping this in mind if you're coming from using the service on another operating system and expect to replicate the exact same feature set from day one on Linux.

GeForce NOW on Linux within the cloud gaming ecosystem

With this launch, Nvidia reinforces its commitment to the cloud gaming on Linux systemsThis is an environment that has historically been less of a priority for many large software companies. The existence of a native official client puts these users in a position closer to that of those who play on Windows, macOS, or compatible smart TVs.

GeForce NOW works like a platform that connects with the main PC digital storesallowing access to titles purchased on services such as Steam or Ubisoft Connect, as well as games available through subscriptions such as PC Game Pass, provided they are integrated into the service's catalog.

Members can play from a wide variety of devices, including low-powered laptops, Macs, ChromebooksTVs with Nvidia Shield and portable devices like Steam DeckIn addition to virtual reality headsets and other compatible equipment, the addition of a Linux desktop client adds another piece to this puzzle, increasing the flexibility to switch between devices.

Alongside the Linux beta launch, Nvidia continues to expand the catalog of games available on GeForce NOW, adding New titles weeklyAmong the latest additions are a variety of releases on Steam, Ubisoft Connect, Epic Games Store and Xbox, including installments of well-known sagas and independent productions that are added to the library accessible from the cloud.

For the European end user, all this translates into More options to enjoy demanding PC games without relying so much on local hardwareProvided you have a good connection and accept the limitations of a beta version, the new native GeForce NOW application for Linux opens a more convenient and direct way to play games from this operating system, aligning the experience with that of other platforms in the Nvidia ecosystem.

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