The arrival of PSSR2 to PS5 Pro It's official, and it's starting to show in the game catalog of Sony's most powerful console. The company has begun rolling out a system update that activates the new version of its AI upscaling technology, which aims to get more out of the machine's hardware without forcing developers to sacrifice performance.
With this revision, the system of PlayStation Spectral Super Resolution It represents a significant leap forward compared to its initial release. Sony promises a cleaner image, better frame-by-frame reconstruction, and fewer issues in complex scenes—something especially relevant for European gamers using 4K displays who want to get the most out of their PS5 Pro.
What is PSSR2 and how does it improve upon the original version?
The new PSSR2 remains a system of AI-based upscalingBut now it uses a more refined library and neural network that analyzes each frame pixel by pixel during the image reconstruction process. The goal is for the game to be able to render at a lower internal resolution and still display an output very close to native 4K, while maintaining a stable frame rate.
According to Sony and several developers, this version offers greater clarity in the fine detailsLess flickering and much more solid performance in fast-moving scenes. Traditionally complex elements, such as hair, vegetation, smoke, and particles, now exhibit less visual noise and a more defined outline, reducing the classic jagged edge effect.
The company insists that the improvements do not come at the expense of performance. Thanks to the use of PS5 Pro AI hardwareWith up to 300 TOPS in INT8 precision, rendering time remains virtually the same as with the original PSSR, but with superior image quality. Technically, it's an evolution close to a cut-down and adapted version of FSR4 designed for the console's custom chip.
Furthermore, the new algorithm is the result of collaboration with AMD within the Amethyst projectThis alliance, according to Sony, will be key to further improving both PSSR on PS5 Pro and future versions of FSR for other devices.
System update: gradual rollout and option in settings
The system update that activates PSSR2 is being rolled out in stages. In Spain and the rest of Europe, the download has begun reaching users since [date missing]. 19:00 PM (peninsular time)However, Sony clarifies that the patch may take several days to appear on all consoles. In other European territories, the rollout follows a similar schedule, with times adapted to each time zone.
Once the new firmware version is installed, PS5 Pro owners will find a specific setting in the menu. screen and videoThis option allows you to activate the enhanced image quality mode with PSSR, forcing the use of the new revision in all titles that are already compatible with the technology, even if they have not yet been explicitly updated to PSSR2.
Sony, however, warns that activating this global option may generate graphical artifacts or glitches In some games, since not all have been designed to take advantage of the new implementation. The company recommends disabling forced brightness if the user notices strange flickering, poorly rendered shadows, or any other anomaly that was not present before the patch.
PSSR2 is exclusive to PS5 Pro And it's not available on the standard console model. Sony itself emphasizes that the enhanced rebuild requires the higher-performance chip from the Pro version, making it clear that the focus on AI upscaling is one of the key technical differences between the two models.
Games that already benefit from PSSR2
The list of titles that have already activated the new version of PSSR is long and, according to Sony, will continue to grow over the coming months. The first game to launch it was Resident Evil Requiem, which served as an initial showcase to demonstrate the impact of this technology on image quality and performance.
With the new system update, PSSR2 now comes to 11 new games officially. Among them are:
- Silent Hill 2
- Silent Hill
- Dragon Age: The Veilguard
- Control
- Alan wake 2
- Senua's Saga: Hellblade II
- Final Fantasy VII Rebirth
- Nioh 3
- Rise of the Ronins
- Monster Hunter Wilds
- Dragon's Dogma 2
In many of these games, especially those that combine large open landscapes, abundant vegetation, and complex effectsThe improvement is most noticeable when compared to the first version of PSSR. Reduced flicker, sharper edges, and improved motion stability result in a more consistent visual experience, in both fidelity and performance modes.
Studios such as Konami, Square Enix, BioWare, and Remedy have highlighted that the new version restores fine details such as hair or subtle shadowsThe image remains more stable when moving the camera or during action sequences. According to their feedback, these adjustments increase immersion without sacrificing high frame rates on PS5 Pro.
Technical tests: less noise, more stability, and no extra performance cost
Beyond the official information, the first independent analyses have also begun to evaluate the performance of PSSR2. Specialized media outlets in technical analysis of image and performance They have tested the new implementation on several key titles, confirming a tangible improvement over the original version.
En Silent HillFor example, significant changes are noticeable in how global illumination, vegetation, and moving elements are rendered. The flickering and noise issues present in the first iteration of PSSR are drastically reduced, resulting in a cleaner, more stable image that enhances the game's atmosphere.
In the case of Final Fantasy VII RebirthBuilding on the success of PSSR, which already boasted one of the best implementations, the leap is more subtle but equally visible: sharper edges, less pronounced aliasing and greater temporal consistency at the 60 frames per second offered by the PS5 Pro's performance mode versus the quality mode of the base console.
In titles like Dragon Age: The Veilguard o Monster Hunter WildsThe improvements focus on reducing visual noise, better handling of foliage and reflections, and stabilizing details that previously floated or vibrated in the image when moving the camera quickly.
The most relevant aspect of these tests is that, in general, the improvements obtained do not imply noticeable performance penaltiesRendering times and frame rates remain very close to those of the original PSSR version, pointing to optimization focused on machine learning and more efficient use of the PS5 Pro's AI hardware.
Gran Turismo 7 and other special cases of PSSR2 adoption
In addition to the officially announced titles, some games have begun to benefit from PSSR2 in less publicized ways. A prime example is Gran Turismo 7whose latest patch on PS5 Pro includes graphical changes that clearly point to the silent activation of the new upscaling technology.
Comparisons between version 1.67 and 1.68 of Polyphony Digital's driving simulator show improvements in image quality and draw distanceDistant textures appear more defined, the horizon line is cleaner, and overall image stability is improved, especially in circuits with many on-screen elements.
Some users point out that, although there are still aspects to be polished—such as the treatment of the grass or certain lines on the side barriers—PSSR2 manages to better disguise the jagged edges and other technical flaws by reducing brightness and noise in these problem areas. The change doesn't completely transform the game, but it does provide a visual refinement that's noticeable when pausing or reviewing replays.
This type of silent implementation suggests that more titles could be coming. joining PSSR2 without major announcements, taking advantage of content updates or maintenance patches to introduce the new version of upscaling on PS5 Pro.
The next games that will receive PSSR2
Along with the titles already updated, Sony has confirmed that several major releases will receive Improved PSSR support in the coming weeks. Among the most notable are:
- Crimson Desert, which will come with PSSR2 integrated from launch day.
- Assassin's Creed Shadows, which will add the technology via a later patch.
- Cyberpunk 2077which will have a free upgrade focused exclusively on taking advantage of the capabilities of PS5 Pro.
In the case of Cyberpunk 2077, CD Projekt Red has insisted that No new content will be added This update aims solely to allow the game to take full advantage of the console's enhanced hardware. It is therefore a purely technical patch, designed to improve image stability and visual quality on the PS5 Pro version.
Sony has also hinted that, looking ahead to the near future, most of the major new releases The PS5 Pro versions will come with the updated PSSR built-in. This means that, little by little, AI upscaling will move from being an occasional extra to a standard feature in games that aim to deliver high levels of detail without sacrificing competitive frame rates.
Among the titles being considered for the coming months are big-budget productions such as GTA 6, along with other highly anticipated projects such as Crimson Desert, Saros, or the next Marvel game dedicated to WolverineAlthough there is no official confirmation of all of them, the expectation is that the PSSR2 ecosystem will grow in parallel with the commercial life of the PS5 Pro.
Impact on PS5 Pro players in Spain and Europe
For PS5 Pro users in Spain and the rest of Europe, the arrival of PSSR2 means a more complete use of the consoleThis is especially true in homes with 4K TVs at 60Hz or higher. The combination of greater sharpness, fewer artifacts, and improved stability in motion translates into a more solid experience in open-world games, horror titles with abundant fog, or adventures with many lighting effects.
The possibility that studies will better adjust the balance between graphical fidelity and performance It can also influence the types of modes offered in the graphics settings menus. Some developers have already explained that, with PSSR2, they have more leeway to maintain high frame rates without excessively lowering the internal resolution, something that until now forced them to sacrifice clarity in many scenarios.
At the same time, the rollout of this technology reopens the debate about the role of AI upscaling in the current generation. While many PC gamers are still waiting for a officially compatible version of FSR 4 With Radeon cards from the RX 7000 and RX 6000 series, the implementation adapted to the console on PS5 Pro is progressing at a faster pace, which puts Sony's machine in an advantageous position in this area.
Looking ahead to the coming months, the combination of new patches, silent updates for already released games, and titles launching with PSSR2 pre-installed will make More and more users are noticing the graphical leap promised for PS5 Pro. A leap that, while not revolutionary in itself, does help justify the existence of a more powerful intergenerational model focused on offering a cleaner and more stable image in the living room.
With the confirmation of PSSR2 for PS5 ProWith a growing list of compatible games and a firmware rollout that has already begun in Europe, Sony's premium console is finally starting to clearly show the kind of visual improvement it intended to offer from its launch, relying on intelligent upscaling as a key part of its technical proposal.