There are companies that are looking for a way to offer a much more investing experience when using the virtual reality, so much that they want you to even feel it hit your body. One of them is bHaptics, responsible for the tact suit vests.
TactSuit, vests for virtual reality

In the past, there have already been companies that have presented various proposals with which they have sought to offer a much more immersive experience when it comes to, for example, enjoying video games such as Call of Duty or similar. However, there are now some that are taking advantage of the latest advances in haptic technology so that all those sensations capable of transmitting in compatible applications are much more realistic, especially when used within a virtual reality environment.
bHaptics is a Korean company that during the CES in Las Vegas 2021 has presented two new haptic vests designed to be used together with different virtual reality headsets and applications that can be found in stores such as SteamVR or Oculus's own. Of course, not everything remains in two simple vests, there are also other accessories for arms, hands, feet and even the face. But let's go in parts.
The vests, which are possibly the elements for which those most committed to virtual reality bet, although they are not especially cheap. On one side is the TactSuit X16, a vest with 16 vibration points that would cost 299 euros. on the other the TactSuite X40 that offers more than double the vibration points compared to the other model and together with greater precision, it would also have a logically higher price: $499.

However, according to the company itself, these vests would be capable of making the user feel in a way that could not be achieved solely and exclusively through what would be seen through VR glasses or heard through headphones capable of reproducing 360 audio. .
And if all this is still not enough for you, bHaptics also sells other add-ons like the ones already mentioned. arm sleeves, wristbands or other accessories for the feet and even the face. It may sound crazy, but it would be the only way to really feel how virtual reality hits you.
A risky investment

The problem with all this bet on bHaptics? Well, we could almost say that it is the same as virtual reality itself: getting the user to invest in it. Because it is true that the number of titles has grown significantly in recent years, only on SteamVR and for the Oculus Quest does bHaptics say that there are more than 50 supported titles with their products, but it still costs.
There are many users who have seen what happened from the beginning and after so many promises that seem never to be fulfilled, not all of them are willing to invest certain amounts in glasses plus the corresponding PC necessary to move the entire experience with some of these helmets. If you also want accessories like those from bHaptics and their TactSuits, even less, because you can spend more than 2.000 euros and then half remain in the bottom of a drawer.
However, the positive part is that all these developments that are now being made will be used in the future. And if one day it breaks and billions of users make use of VR glasses on a daily basis to watch series, movies, play video games or have work meetings, the sensation of reality will be much greater than it is today. could imagine.
Will we live in the style of Ready Player One one day? Maybe yes, I'm sure someone would even sign something similar looking at the current scene.