Call of Duty: Black Ops 7: Co-op Campaign, Endgame Avalon, and Price

  • Co-op campaign set in 2035 with David Mason, Menendez, and the city of Avalon, culminating in an Endgame-like replayable experience.
  • Global progression across campaign, multiplayer, and Zombies; level up your weapons, camos, and Battle Pass in any mode.
  • Multiplayer with 16 6v6 maps, 2 20v20 Skirmish maps, new moves, Overclocking, more than 30 weapons and the return of the Prestige.
  • Date and price: November 14, standard $69,99 / €79,99; Vault Edition $99,99 / €109,99; beta in early October and day one on Game Pass.

Generic image of Call of Duty Black Ops 7

Call of Duty: Black Ops 7 has shown its cards with a presentation that focuses on the cooperative campaign, a new replayable final phase and a progression integration that covers all modes. The proposal recovers well-known figures from the series and moves the action to 2035, against a backdrop of technological threats and psychological warfare.

The launch date and price have already been set, and are confirmed phased beta, availability from day one on Game Pass and a multiplayer packed with maps and movement updates. Below we break down the key details and most notable new features of the new Black Ops.

Cooperative Campaign and Avalon

Black Ops 7 Co-op Campaign Image

The story places david mason and his JSOC squad in an operation that leads them to Avalon, a Mediterranean city where a corporation known as The Guild promises security through AI and robotics while an old enemy, Raúl Menéndez, returns to the scene. The campaign is playable solo or with up to four players, with missions that force you to improvise and use fear as a weapon in very varied scenarios.

Upon completing the story, it comes into play Endgame, a replayable experience set in Avalon in full with objectives that escalate in difficulty and rewards for your operator. Various sources indicate that this culmination takes on traits of extraction and could be deployed as a large-scale multiplayer activity; if your team falls, you'll lose some of your character's progress, heightening the tension in each raid.

The campaign armaments and Operator selection can be carried over to this final stretch, combining primary, secondary, and melee weapons with previously unlocked abilities. If you make it out alive, you'll retain loot and gear through a field acquisition section; if not, you'll need to rebuild your arsenal.

Global progression and evolution of the operator

Global progression image in Black Ops 7

For the first time in the saga, the progression is unifiable: You'll earn player and weapon XP, camos, and challenges in both the co-op campaign and multiplayer, as well as Zombies, and all of this will also count towards Call of Duty: War zone from the 1 SeasonThis philosophy aims to make every session count, no matter where you play.

Upon reaching the final cooperative stretch, each operator It has a combat rating that levels up based on your performance in Avalon. Upon reaching new ranks, you'll be able to choose between two upgrade lines: power (health, armor, mobility, damage) or skills (advantage-style bonuses focused on specific roles). The combination opens up some unusual customization in the campaign Black Ops.

Multiplayer: maps, modes and arsenal

Black Ops 7 Multiplayer Image

There will be a launch 16 6v6 maps, with 13 new scenarios and the return of 3 Black Ops 2 classics. They are joined by 2 20v20 maps for mode Skirmish, large-scale combat with objectives, vehicles, wingsuit and climbing hooks to move freely.

The team introduces improvements to mobility and control (omnimovement) that enable wall jumping, higher climbing, and fine-tuning sprint and combat options. The new system overclock Allows you to evolve streaks, field upgrades, and gear—for example, adjusting fuses or expanding submunitions on grenades to adapt your playstyle.

In the arsenal we will find more than 30 weapons, with a mix of new features and nods to the series' classics. The Prestige and functions are added for share settings through codes, in addition to a system of Weapon prestige with exclusive accessories and camouflages for those who upgrade each tool.

In aesthetic terms, the study ensures that listen to the feedback from the community on more striking designs and will seek to calibrate the balance between player expression and competitive readability, without losing sight of the different user profiles.

Zombies and additional modes

Return the Zombies by rounds, with new features such as the use of vehicles and mechanics to resist rising waves. It also returns Dead Ops Arcade 4, a four-player co-op game with XP progression, traps, and a barrage of power-ups in the style of twin stick.

In the narrative, old acquaintances of the history of Zombies cross with alternative versions in the Dark Aether, while the game promises the largest Zombie map seen in the subseries and the reappearance of the Survival maps classics for those looking to endure the unspeakable in more closed spaces.

Price, editions and platforms

La Standard Edition maintains the PVP of the previous delivery: $ 69,99 / € 79,99. There will be a vault edition with additional content by $ 99,99 / € 109,99. The game will arrive PS5, Xbox Series X|S, PS4, Xbox One y PC (Steam, Microsoft Store and Battle.net) and will be offered from day one on Game PassMaintaining the price at $70 fits into Microsoft's recent strategy and is interpreted in the industry as a way to compete head-to-head with other companies. shooters AAA of autumn.

Beta dates and upcoming appointments

Habra two beta periods: Early access from the October 2 for reservations and subscribers of Game Pass Ultimate/PC, and a beta open from October 5 to 8 on all platforms. In addition, multiplayer will have its showcase in Call of Duty NEXT at the end of September, after the debut of the gameplay during the gamescom Opening Night Live.

What about the Nintendo Switch 2 version?

Current signs point to the fact that there will be no release version on Nintendo's next console, according to recurring reports from the leak scene. A rear port —the beginning of 2026 is being considered—, conditioned by calendars and the need to guarantee adequate performance, despite the public agreement of 2023 between Microsoft and Nintendo to carry out Call of Duty to their platforms.

The new installment bets on a cooperative campaign with replayable closure, shared progress between modes and a broader and more flexible multiplayer, all with a date, price and betas already on the calendar; it remains to be seen how it settles Avalon at the core of the experience and how movement and customization improvements fit into the competitive pulse of the game.


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