If you have played or seen any Fall Guys video (something very normal at this point) surely you have thought that it would be quite fun to play it on Switch. But no, the game of the moment does not have a version for the console that possibly fits it better, something that its creators could solve in the not too distant future. The problem is, when exactly will that happen?
Fall Guys could have a version for Switch, but it will take time

In an interview conducted by Gary Whitta on his quirky talk show set in Animal Crossing, Animal Talking Show, Fall Guys Lead Designer Joe Walsh answered some very interesting questions. Among them, the one related to a supposed version for Nintendo Switch, a release that many players (especially the smallest ones) are looking forward to.
The response to the question was as follows:
Right now our real goal is to make PlayStation and PC games the best they can be. We have to build trust in the community now and make sure they believe that we can support this game and make it really good.
So our job now is to say, hey community, we know what you want and we're listening and we're working as hard as we can to try and fix it, and now just saying "I'm going to focus on bringing it to more platforms" is not the right thing to do at this point. development point.
That will make us more money, but that's not what we want to do right now. The focus is on building that relationship with the community.”
Switch or iOS?

Starting from the base that the plans do not go through opening horizons with new platforms, in the case of doing so, what would be more convenient? Would it be interesting to jump to Switch? Or is it better to try a mobile version?
Given that fortnite is dead Definitely on iOS, launching a new Battle Royale as fun as Fall Guys in the Apple application store would be a great move to win over that user community that has been stranded without their favorite game.
But as Mediatonic itself affirms, it is not about making more money, but about strengthening the trust of the community with a perfectly developed game without glitches and errors caused by rushing and wanting to cover everything. The decision is completely respectable and commendable, but the jump to iOS would be one of those opportunities that do not appear every day, so perhaps they are even considering it.