GeForce Now faces an important and necessary change

The Division 2 GeForce Now

Nvidia has made an important decision that will affect your service GeForceNow. At first it will be another hard blow, since they are going to lose more titles from their catalog again, but in the long run it will possibly be the best thing to continue growing. As announced, from now on will only host games whose developers confirm that they want to be.

GeForce Now improves its transparency

GeForce Now

Since the official launch of GeForce Now, the problems with the licenses of many games have made the video game streaming service not live a comfortable situation. As soon as it started officially, it lost a significant number of titles and with them a large part of the attractiveness of the service for many users. Soon after, instead of calming down and slowly recovering titles, more developers decided to jump ship.

In the end, neither Activision Blizzard titles, nor Bethesda nor 2K Games were present in its catalog and that made the service less attractive. Casual gamers no longer found those games they wanted to play and for which they did not have a powerful enough PC. And the players more hardcore they felt that paying for the service brought little benefit to them. Because GeForce Now is paid if you want to remove the usage time limitations.

Well, the company has made a new decision, as important as it is necessary for developers, users and themselves. Starting June 1 they will only host games whose developers have confirmed that they want to be on the service. This will be achieved through a new Opt-in with which if as a studio or developer you do not mark it, they will not introduce the game into the library.

what does this mean Opt-in for developers and users? Well, let's go in parts. For Nvidia and the developers it is a way to avoid future problems. Until now, the platform could be said to have added all the games available in stores like Steam or Epic.

When those responsible for the game protested is when private negotiations arose and if an agreement was not reached, then they were directly eliminated and that's it. Now that will not be the case, studios and developers will have an option with which to mark from the beginning and individually if they want to be available through GeForce Now or not. Thus, 2K Games could have some games that do and others that do not, but it would not affect any title published by them.

For the user, this new option will give him trust in the GeForce Now library. Because paying for the service and not knowing for sure what you are going to find or not to play generated many doubts. Now it is true that they are going to lose 91 games again, but as of June 1 you will be much clearer about everything that you can or cannot play.

The rebirth of GeForce Now

GeForce Now has been a very attractive service from the beginning for what it entailed in terms of access to games via streaming. Unlike other proposals such as Stadia, here you did not have to buy a license again. If you had already bought the game on Steam, the Epic Games Store or any of the other compatible stores, you would directly select it and play. The only thing you had to decide was whether you wanted to use the free GeForce Now account with its respective limitations or pay for full access to the service.

Well, with this change the service could be said to be reborn. It is true that on May 31 they lose 90 titles, mainly from Sega, but from June 1 their catalog will be much more consistent and transparent for the user. You will already know clearly what you can play or not, you will stop fearing if at some point a game disappears without prior notice, etc.

Therefore, despite the hard blow that results, this can only or should get better. We'll see what happens, the truth is that in the absence of seeing the final bet on the Microsoft service, this was right now the best option for many players.


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