It is already official. The new Xbox The next generation will arrive at the end of 2020, and although we do not have an official name, at least we know that we will have to continue calling it Project Scarlett. This is how they presented it at today's conference of the E3, also announcing that the game that will accompany it at its launch will be none other than Halo Infinite.
Early features of Project Scarlett

ecosystem today he has given us the first brushstrokes of what will be his next platform, a console of raw power whose first characteristics are inevitably reminiscent of those commented by Sony on his PlayStation 5. And it is that Microsoft is designing a platform where power and processing speed are key elements to be able to offer a new gaming experience. These are the first specifications:
- AMD custom designed processor
- High-bandwidth GDDR6 memories
- New generation SSD disks that will serve as Virtual RAM
This set of hardware elements will serve to bring life to Scarlett, a next-generation console where loading times will disappear completely, and with which new experiences will be offered to connect players with never-before-seen game modes.
- Up to 120 frames per second
- 8K resolution support
- Ray tracing in real time
- 4 times faster than Xbox One X
- Backwards compatibility with the previous 4 generations
Halo Infinite as emblematic game

The conference has also served to officially present Halo Infinite, the next installment of the master chief that unfortunately has not been seen in depth in the presentation. A cinematic trailer has revealed the recovery of a master chief lost in space, although he has not taken long to get going and return to battle. Of course, not before reuniting with an old friend.
PS5 and Project Scarlett will be very similar
As you can see, the speech offered by Microsoft is quite similar to that of Sony with its future PlayStation 5. The technology that arrives will make it possible to eliminate the loading times in the games, a very necessary and especially attractive step for the user experience, so we will notice great changes not only before entering the game, but also while we play .
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