PS5 Pro and Amethyst: Sony and AMD's new bet on graphics and machine learning

  • PS5 Pro introduces Project Amethyst, a collaboration between Sony and AMD, which seeks to develop advanced technologies in machine learning applied to video game graphics.
  • Significant improvements to the PS5 Pro GPU: new RDNA 2.X architecture, 16,7 Teraflops and a leap in ray tracing performance.
  • The PlayStation Spectral Super Resolution (PSSR) optimizes graphics using artificial intelligence, delivering higher quality images without compromising performance.
  • Sony plans to use technologies developed with Amethyst not just on consoles, but on platforms like PC and cloud services.

For PS5

Sony continues to innovate in the world of consoles, and the PS5 Pro is paving the way for the future of gaming. During a recent technical presentation led by system architect Mark Cerny, shocking details were revealed about the capabilities of the PS5 Pro and the ambitious Project Amethyst, a unique collaboration between Sony and AMD. This effort seeks to revolutionize the way graphics and machine learning interact in games.

The PS5 Pro isn't just a hardware upgrade; it's a statement of intent. Equipped with an improved version of the RDNA 2 architecture, called RDNA 2.X, this console offers graphic performance that promises to meet the expectations of the most demanding gamers. With 16,7 teraflops graphics processing and new ray tracing capabilities, the PS5 Pro aims for levels of realism and fluidity which until now seemed reserved for high-end PCs.

GPU Improvements: Power Redefined

In the heart of the PS5 Pro features a highly optimized GPU, based on an innovative mix of technologies RDNA 2 and features of RDNA 3 and 4. According to Mark Cerny, this allows compatibility with existing games to be maintained while introducing new ones. crucial improvements. The GPU, in addition to offering a 45% boost In performance, it has 30 workgroup processors (WGPs), twice as many as 18 gifts on the base model of the PS5.

Ray tracing also gets special treatment. The PS5 Pro significantly increases the efficiency of this process thanks to the adoption of advanced techniques such as BVH8 instead of BVH4 and improved stack management. This allows for rendering more complex reflections and shadows without compromising frame rates, a feature that will be especially useful in next-gen titles.

PSSR: Artificial intelligence at the service of gaming

Another of the stars of the show was the PlayStation Spectral Super Resolution (PSSR), a technology designed for Improving graphics using machine learning. This tool allows developers to create sharp and detailed images without sacrificing performance. According to Cerny, PSSR was built to be fast and efficient, reducing the time required to process each frame.

Sony's approach with PSSR isn't limited to resolution. It also opens the door for future advances in techniques such as the generation of intermediate frames (frame generation) and denoising in ray tracing. With a average time With a processing rate of 2ms per frame, the system is designed to perfectly adapt to titles that demand high frame rates, even in 120fps.

Amethyst: A glimpse into the future

PS5 Pro GPU

In one of the most exciting revelations, Sony and AMD announced Project Amethyst, a strategic collaboration to develop hardware and software architectures optimized for machine learning. According to Mark Cerny, the goal is not to create proprietary technology for PlayStation, but democratize access to advanced tools that can be used on multiple platforms, including PC and cloud services.

Amethyst will focus on two main areas: design more efficient hardware for neural networks and develop next-generation network arrays for in-game graphics. These innovations will not only boost the graphical quality of current titles, but also promise to establish a new standard in the industry.

Potential for developers and players

Sony does not leave aside those who make the games a reality: developers. Thanks to the RAM and GPU improvements on the PS5 Pro, they'll be able to experiment with more complex graphical design techniques and more sophisticated mechanics without worrying about hardware limitations. For example, a Additional GB of DDR5 RAM, which although slower, frees up space in the GDDR6 for more demanding tasks.

In addition, functions such as VRR (variable refresh rate) and PS VR2 compatibility will also see significant benefits. VR users will be able to notice visual enhancements immediate thanks to the system's advanced capabilities.

However, the collaboration between Sony and AMD is not limited to the current generation. According to Cerny's comments, Amethyst lays the groundwork for future consoles (such as a hypothetical PS6), where machine learning and artificial intelligence will play a central role in the gaming experience.

The focus is clear: to offer accessible and practical tools, both at the hardware and software level, so that developers can take full advantage of the graphic and computational potential of the next generations.

With PS5 Pro and Project Amethyst, Sony reaffirms its commitment to the future of gaming. These innovations mark a milestone in how consoles are designed and set a standard for the rest of the industry. From their impressive graphics capabilities From its inclusive, collaborative vision with AMD, the PS5 Pro not only promises, it delivers.


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