Microsoft has decided that today is a good day to continue talking about its Xbox Series X, so, through an official press release, Phil Spencer has shared a summary of all the new technologies that we will see in the new console of Microsoft. There will be some that will already sound familiar to you, but we must bear in mind that it is an official statement that delves into some details that we still didn't know.
The details of the next generation

A much higher brain
This Microsoft press release is used to finally put figures and capabilities on the new Microsoft console, since good old Spencer has gone into details related to the processor and graphics capabilities. For example, the console CPU is officially a AMD with architecture Zen 2 and RDNA 2. This brain offers potential four times higher than the current Xbox One, and the GPU allows to offer a total of 12 TFLOPS developers to unleash their creations (with twice the power of the Xbox One X and more than eight times the power of the original Xbox One).
balanced performance
This power will be combined with technology VRS (Variable Rate Shading), which will allow developers to be more efficient when using the maximum power of the console. Thus, for example, they could give priority to certain effects and balance the rate of images per second and the resolution without affecting the final image quality.
Power + speed + compatibility = Xbox Series
12 teraflops and so much more. Discover what the next generation of gaming means to Xbox: https://t.co/WWFJ6YkHzT#PowerYourDreams pic.twitter.com/RDlWXwVF8f
- Xbox (@Xbox) February 24, 2020
The ray tracing generation
They also talk about technology ray traces through DirectX natively a technology that will leave our mouths open with light effects close to those of real life, with reflections and acoustics that will surprise all players.
Technology that takes gaming to a new level

custom SSD
In addition, there will be certain technologies at the hardware level that will allow the gaming experience to be taken to another level, such as the new SSD that promises zero load times while also allowing for bigger, more dynamic worlds. The quick summary function will allow us to continue with the game in a matter of seconds, without loading times or waiting screens, although the term "multiple games" is especially striking, so we can have more than one game running as before it had been discussed.
Latency-free wireless controllers
Technology DLI (Dynamic Latency Input) will optimize the response time of the wireless controller to deliver precise, lossless control that will allow you to interact with the game immediately. This is achieved with a proprietary wireless communication protocol, so compatible controllers that reach the market must have permission from Microsoft.
With Xbox Series X, POWER means games will look amazing and have a life of their own.
?12 Teraflops
?Custom RDNA 2 & Zen 2 Processor
?Rate Shading Variable
?Hardware Acceleration DirectX Raytracing- Xbox Spain (@Xbox_Spain) February 24, 2020
HDMI 2.1 for maximum speed
In addition, the image will also have improvements in terms of connection, since the new standard HDMI 2.1 Will offer allm (Auto Low Latency Mode) and VRR (Variable Refresh Rate), technologies that will soften the image and eliminate visual effects such as tearing in high frame rate playback.
The long-awaited 120 FPS
It is precisely with this latest technology that we will benefit from a very striking feature, and that is that the console will be able to play content at a speed of 120 images per second, far improving the current rate of 60 images per second that we have on current consoles.
Don't forget your predecessors
Xbox Game Pass and Smart Delivery
The way in which Microsoft is handling its game catalog is exemplary. Xbox Game Pass It will continue to be compatible with Xbox Series X, so players will be able to continue enjoying an extensive catalog of games by paying a monthly subscription. In addition, the company has announced that the games will offer compatibility for the future, something that is summarized in that if you buy Halo Infinite for Xbox One, you will be able to play it in the future when you purchase an Xbox Series X at no cost. Like Cyberpunk 2077, for example, which has already confirmed that it will include the function.
Gamers should never be forced to purchase the same game twice or pay for upgrades. Owners of #Cyberpunk2077 for Xbox One will receive the Xbox Series X upgrade for free when available. https://t.co/nfkfFLj85w
- Cyberpunk 2077 (@CyberpunkGame) February 24, 2020
full backwards compatibility
This function, called Smart delivery, it will be available in all Xbox Game Studios games, and it will also be available for all interested developers to implement in their games. The idea is that you buy a game and you can enjoy it on all platforms. To this we must also add the full backward compatibility, since Xbox Series X will be compatible with all games from previous generations, from Xbox to Xbox One X, through Xbox 360.